Broken Legions: Fantasy Skirmish Wargames in the Roman by Mark Latham

By Mark Latham

Damaged Legions: myth Skirmish Wargames within the Roman Empires (Osprey Wargames 15).

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By Mark Latham

Damaged Legions: myth Skirmish Wargames within the Roman Empires (Osprey Wargames 15).

Show description

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TWO-HANDED This weapon requires two hands to use effectively, and therefore cannot be combined with a shield in melee. If the model has both a shield and this weapon, the shield will still protect him against Ranged Attacks. If the model has several weapons to choose from, plus a shield, he must declare which combination of equipment he is using as soon as he becomes Locked in Melee. WARGEAR SPECIAL RULES BLESSED ICON Taking the form of a religious icon, such as a staff, medallion, or relic, this item adds +1 to Perform Miracle tests.

When activated, Wandering Monsters follow these priorities: 1. Declare a charge against the nearest warband model. 2. If it is not possible to declare a charge, move as close as possible towards the nearest warband model within line of sight and attempt to target it with any available ranged attack. 3. If no warband model is in line of sight, or if no ranged attack is possible, players roll off – the winner may control the Wandering Monster this turn. MULTIPLE MELEE In melee, Wandering Monsters represent a third ‘side’ in a fight.

If the test is passed, the model shakes off the poison and the effect ends. If the test is failed, the model takes one automatic wound and must test again at the end of the next turn. SINGLE-HANDED WEAPON Not a special rule, per se, this is more a sub-category that distinguishes a wide range of light weapons. See the Two-Weapon Fighter special rule. SLOW TO RELOAD A model that performs a Ranged Attack with this weapon may not fire it again in the following turn, taking the entire turn to reload.

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